http://dev.ryzom.com/news/13

That’s a very interesting development in the game industry.  Until now, no complete MMO server has been release to the public for free.  Big World and Hero Engine cost millions to license.  Many 3D engines are just that, 3D engines.  Some 3D engines have rudimentary support for networking or robust network designed for FPS games.  None, offer the entire suite of tools necessary to get a game off the ground.  Ryzom may not even offer everything you want, but with a shipped game to show for it, I think it is safe to say, the code base offers enough to get a game out the door.  Interesting development to say the least.

I’m only hoping that this doesn’t result in the Stock DIKU MUD phenomenon of the early 1990’s.